The name Ådehlÿ Ckonx̄rä Yanewl is derived from the Dwarven language, as Ådehlÿ Ckonx̄rä Yanewl was founded by Olwenda Hutchäawy, who was culturaly Dwarvern.
Climate
Ådehlÿ Ckonx̄rä Yanewl has a yearly average temperature of 17°C (62°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 8°C (46°F). Ådehlÿ Ckonx̄rä Yanewl receives an average of 255 cm/y (100 in/y) of precipitation, most of which comes in the form of rain during the summer. Ådehlÿ Ckonx̄rä Yanewl covers an area of nearly 5 km2 (2 mi2), and an average elevation of 12024 m (-3500 ft) above sea level.
Overview
Ådehlÿ Ckonx̄rä Yanewl was founded durring the late 12th century in spring of the year 1076, by Olwenda Hutchäawy. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Olwenda Hutchäawy.
Ådehlÿ Ckonx̄rä Yanewl was built using the conventions of Dwarvern durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Ådehlÿ Ckonx̄rä Yanewl is no diffrent. The town's buildings feature stone brick construction with most buildings posessing towers, turrets, dormers, and wide wrap-around porches. An extreem emphasis on decorative features and emblishments can be seen even on the poorest of homes and makes even the most humble of structures seem a bit regal.
Ådehlÿ Ckonx̄rä Yanewl is was constructed arround several spacious cobblestone mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The town rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. The millitarily questionable fortifications has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.
Ådehlÿ Ckonx̄rä Yanewl has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Ådehlÿ Ckonx̄rä Yanewl’s streets. In spite of this, quite a few people can be seen reading and the town has an abundance of libraries. It’s quite clear the community values education.
Civic Infrastructure
Ådehlÿ Ckonx̄rä Yanewl has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ådehlÿ Ckonx̄rä Yanewl.
Ådehlÿ Ckonx̄rä Yanewl has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Ådehlÿ Ckonx̄rä Yanewl has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Ådehlÿ Ckonx̄rä Yanewl has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Ådehlÿ Ckonx̄rä Yanewl has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ådehlÿ Ckonx̄rä Yanewl's public wards, blessings, and other arcane systems.
Ådehlÿ Ckonx̄rä Yanewl has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Ådehlÿ Ckonx̄rä Yanewl has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
Ådehlÿ Ckonx̄rä Yanewl's town hall was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.
Due to the actions of local Kami, summer is long in Ådehlÿ Ckonx̄rä Yanewl.
The Thorn Dog near Ådehlÿ Ckonx̄rä Yanewl are known to be more aggressive than normal.
Ådehlÿ Ckonx̄rä Yanewl's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves bloodletting to channel Augury energies of tier 3 via chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 3
Milk Maids: 3
Ranchers: 1
Ranch Hands: 3
Shepherds: 3
Farmland: 4973 m2
Cattle and Similar Creatures: 308
Poultry: 3702
Swine: 246
Sheep: 12
Goats: 2
Horses, Mounts, and Beasts of Burden: 123
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 3
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 4
Carpenters: 3
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Cutlers: 1
Fabricworkers: 2
Farrier: 9
Glassworkers: 3
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 2
Locksmiths: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 2
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 4
Tailors: 6
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Whitesmiths: 1
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 3
Chandlers: 3
Chicken Butchers: 3
Entrepreneurs: 1
Fine Clothiers: 3
Fishmongers: 3
Potion Sellers: 2
Resellers: 5
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 1
Woodsellers: 1
Service workers
Bakers: 6
Barbers: 7
Coachmen: 1
Cooks: 5
Doctors: 2
Gamekeepers: 2
Grooms: 1
Hairdressers: 3
Healers: 3
Housekeepers: 3
Housemaids: 6
House Stewards: 3
Inns: 1
Laundry maids: 2
Maidservants: 4
Nursery Maids: 2
Pastrycooks: 3
Restaurateur: 5
Tavern Keepers: 4
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 2
Hay Merchants: 1
Leech Collectors: 3
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 1
Warehousemen: 4
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Adventurers: 1
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 2
Militia Officers: 10
Monks, Monastic: 3
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 4
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 2
Storytellers: 5
Military Officers: 3
Cottage Industries
Brewers: 3
Comfort Services: 4
Enchanters: 1
Herbalists: 1
Jaminators: 4
Needleworkers: 3
Potters: 2
Preserve Makers: 3
Quilters: 1
Seamsters: 6
Spinners: 3
Tinker: 1
Weaver: 3
Artists
Actors: 1
Bards: 1
Dancers: 1
Engravers: 1
Glaziers: 1
Inlayers: 1
Musicians: 3
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 4
Writers: 3
Produce Industries
Butter Churners: 4
Canners: 3
Cheesmakers: 4
Millers: 2
Picklers: 1
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
372 of Ådehlÿ Ckonx̄rä Yanewl's population work within a Foundational Occupation.
24 work in Agriculture
83 work as Craftsmen
30 work as Merchants
63 work as Service Workers
35 work as General Laborers
12 work as Skilled Laborers
53 work as Civil Servants
35 work in Cottage Industries
18 work as Artists
19 work in Produce Industries
813 of Ådehlÿ Ckonx̄rä Yanewl's population do not work in a formal occupation, but do contribute to the local economy. 49 (4%) are noncontributers.
Points of Interest
The roads leading into Ådehlÿ Ckonx̄rä Yanewl possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.
POI
History
Almost every community has some problem with bandits and highwaymen, but Ådehlÿ Ckonx̄rä Yanewl is seriously plagued with raiders. One or more groups of persistent plunderers are hitting the community repeatedly, and they lack the necessary resources to fend them off or protect all their holdings.
In time immemorial, reportedly some time during the early 2nd century, Ådehlÿ Ckonx̄rä Yanewl was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Ådehlÿ Ckonx̄rä Yanewl lost 139 people, 298 livestock, and 60 buildings. The conflict ended after roughly 156, when members of Ådehlÿ Ckonx̄rä Yanewl's militia enacted an operation to defend a particular fortification from enemy attack. The operation was complicated by the army's activities draw the wrath of formerly neutral parties. The conflict ended with the defense of the fortification against a siege, which ended in defeat for Ådehlÿ Ckonx̄rä Yanewl's forces. The war is remembered in legend by Ådehlÿ Ckonx̄rä Yanewl's bards, historians, and legend keepers.